[IEEE] Gamified English App: A Mobile Application to Enhance Second Language Learning via Gamification

Sohampatil0408 Post time 2024-5-5 20:50:37 | Show all posts |Read mode
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journal£º2022 11th International Conference on Educational and Information Technology (ICEIT)

Authors£ºTamim Alkhalifah

Published date£º2022-1-6

DOI£º10.1109/iceit54416.2022.9690761

PDF link£ºhttps://ieeexplore.ieee.org/stampPDF/getPDF.jsp?arnumber=9690761

Article link£ºhttp://dx.doi.org/10.1109/iceit54416.2022.9690761

Article Source£ºIEEE¡£


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